Sandbox. A game space library for Processing

Sandbox is a library for the opensource programming platform Processing, oriented to ease the construction of three-dimensional spaces that can be explored by the user. It aims to provide creators of generative environments and data visualizations a quick access to a sense of spatial interaction inherited from videogames.

The design of the library takes into account not only the technical problem of introducing a scenegraph for Processing, but also the didatic way by which this language has simplified the programming practise, allowing the incorporation of algorithms and digital interactivity to the creative processes of artists, designers and students all over the world.

Recommended reading


Video game spaces: image, play, and structure in 3D worlds
Michael Nitsche

The MIT Press (2008)

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